Coastal woodland

Powered by Poly Haven. The Island Tree 02 source is CC0. See sources.json for author names and verified download checksums.

Tree geometry was simplified into three spatially culled LODs for the game. Small crossed leaf patches follow the source leaf cloud; their three-view textures were baked from the actual CC0 leaf geometry and use alpha testing to retain gaps and leafy silhouettes. Close leaves and trunk geometry are retained. Woodland density, crown scale and exposed rock transitions were arranged from the user's coastal-road photograph; this is a game landscape, not a surveyed recreation of that location.

Rebuild: download sources with tools/prepare-coastal-forest.mjs --download-only, then run tools/build-leaf-patches.mjs, Blender with tools/bake-coastal-leaves.py, and tools/prepare-coastal-forest.mjs.